Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 15 of 449 · Next page · Last page

Hey! Will there ever be an Android release? I bought on Steam but would love to have it on my phone too.

can this game be resize in window because i want to sneaky play this game at work?

I have been playing this game for a few weeks and I would like to add my opinion in the comments:

Hi, I REALLY love this game and its concepts, I love all the funny little combos that you can make and all of its quarks that not many people know of, like how traps can deal damage to dashing enemies or how you yourself cannot get hurt by one.

With this said I want to criticize some things:

1. There is an option called "Quick Move", but it doesn't let me "Move Quickly",  so either it doesn't work or I'm missing something here.

2. I'm trying to go for 100% and for such I need to do sub-15 Hard mode, and I don't even think that is possible.

3. This is quite funny but I managed to crash the game into a what seems to be a hardlock (Softlock but resetting won't help or isn't possible).


This happened because I managed to end my turn before my Back-dash and my enemy begun his dash before I had hit him, that means that we both hit each other at the same time and dashed trough each other, this in turn broke the calculations for Back-dashing or dashing so much that a terminal error that broke the game.

Quick note, I cannot seem to be able to do any action in this state (not even pressing "menu", the time has stopped and the frames are not loading anymore, the screen to this moment is the same as it is here), and I think that it could happen even on the full release, so I would spend some time trying to fix it.

4. There is also a "double-damage" technique that could be used: If you manage to lag the game enough then you can press space twice in the same frame and the code will execute the same attack sequence twice. Meaning that with a 4-damage double strike arrow, a mass-curse potion and this technique you can deal 4*2 (curse) + 4*2(other attack, yes curse still applies, at least I think) + 4 + 4 for a total of 24 damage to a single enemy or a four enemy kill with one single attack, that is also how I one shot "Kowa the Coward". Don't ask me how it works, but it works.

All in all this is a very fun game and it is something that I would like to complete, a truthfully spectacular game. Keep Developing.

do you know there is a full ver on steam?

Beautiful game. Loved it.

Final boss is too easy, Make it harder

Then buy the full game

Hey, I was playing the steam version and I get confused with the going forwards and going backwards tiles, can I suggest making them maybe blue and red? That way you know going backwards is red even tho the guy is facing the same way you are if you are backwards

Review: It's very fun, well-made, and polished despite its small scope. It appeals to a niche of both precision puzzle combat afficionados and slay-the-spire style roguelike with slow resource and ability accumulation.

It takes a suprising amount of micro and attention to detail, which is fun but new players may not expect, both more fun & engaging and less relaxing & simple than expected.

5/5 stars if you play the demo first to determine that it's the right game for you

(1 edit)

NO MOVE CHALLENGE:
-no moving allowed in combat

-moving allowed in blacksmith, shrine, character locations, etc

-movement tiles allowed

-turning allowed

-moving left or right without movement tiles NOT allowed

(+1)

Challenge completed

(spam 0 cooldown trap)

i forgot trap pretty busted too..

grappling hook helped lots

Kowa Again is so easy to beat

(1 edit) (+1)

guys

Can someone rate this build out of 10

(+1)

damage/10

the no cooldown ice is busted (already had it once). somthing else busted is no cooldown freeplay smokebomb (try it if you can)

(1 edit)

The only item that can beat this is this but with more damage. Welcome to the world of insanely overpowered weapons!

No, I would argue that a weapon like a no-cooldown, ice, ranged weapon e.g. the arrow or the trap could be a better pick, but all in all they are still a broken weapons, also you forgot to add the "free-play" effect, but that only gives it a small boost in power for the "freeze" takes care of the rest of the enemy turns.

true, but i couldnt get that (this was on my no movement run)

Ah, well that explains it. On a side note, would you mind answering me this:  "Is sub-15 Hard mode possible?", I'm trying to go for 100% base game before going for challenge runs and I'm stuck on this specific achivement.

like i sayed to ur other comment: freeplay no cd smokebomb

If you make a port of this game and put it on playstore with ads to revive and that things, would be amazing haha. Its a great game!

Or maybe for know add a mobile type control to play on the page. showing the controls inside the game to tap it or something.

Game's good. But because the mouse controls, it's not so easy. I can't seem to get past the first level.

Amazing game

roboatino was violently cooking with this one

indeed, i remember seeing a game like this or this exact game (i think) on steam which is how i knew i liked it but couldn't remember it exactly

yeah

Viewing most recent comments 1 to 15 of 449 · Next page · Last page