I love this game so much! I just have a few feature requests:
The ability to pick cards and navigate the menus without using the mouse.
The ability to swap (ability of assassin and wanderer) with someone behind you. I've lost so many rounds because I need to turn around first.
When you start a new game, the character it has automatically selected is the same one you just used, it gets annoying when you play anything after Assassin.
If you hover over a card in game, it will give you a short summary of what it does. When you first get a card, sometimes it's easy to forget!
Maybe a (for lack of a better reference) pokédex style thing, so in the menu we can see details of enemies and bosses we've fought before, like health, their deck (possible cards and combinations), how many we've killed, when they tend to spawn, etc.
Also, maybe a save feature, so if we close the tab, later we can come back without losing progress.
And a few more abilities that can attack behind you would be great!
Either way, this game is genuinely amazing, and I can honestly say more than a few people are thinking i'm ghosting them because of the time i've spent on this game.
There's another bug! When you enter in the blacksmith area, if you drag an attack card to the the anvils area and quickly leave the blacksmith area, the game continues and you lose your card. Still loving the game tho
Found a BUG! When you enter in the blacksmith area, if you drag an attack card to the the anvils before walk there the game crashes. Loved the game btw!
WOW. A free game on Itch has no business being this good. Seriously. This would be great as a full release, it's excellent!! Edit: Just realised it has a full version on steam!
Too perfect of a game, I fell like I do not deserve to play it, because of how good it is.
First suggestion; please add mobile controls: swipe the direction you want to move(swipe up to do nothing)(or create a d-pad), click the character(you) to turn around, and tap the screen(maybe twice for precision)to attack, or you could make buttons for everything.
Second suggest; Make stuff have procedural generation like an endless mode so the game still is satisfactory after beaten.
Love it, works great. I feel you could add two more spaces and it would still be fun, it i did three runs and it felt good however it doesnt keep my attention very long as there is no story element and the progression of card building isn't strong enough to keep me playing. Maybe adding more effects and a better sound could help with the card reveal, maybe a card turning animation too!
This shit goes hella hard. Would love to see more bonuses for combo focusing towards higher gold income in fights. Everything about it is super fun though, just wish it was a little bit longer. Even if its a lot of repeats of enemies etc, or you can only take one skill to the following zone with increased difficulty.
Regardless Fantastic stuff, almost everything has an amazing use in combat, from smoke on bosses, to pre trapping, to lightning sniping one hp archers, and freeze buying the time neccesary on the later portions where one hitting is no longer feasible unless you're prepositioned.
Also sidenote/appreciation for the ability to hurt yourself for gold being a consistent location to travel to is a lot of fun for a more difficult but well funded run. With a few more locations other than fights in the mix I can totally see this working out in a fantastic classic roguelike progression, would love to see that realized!
There's actually a full version that's much longer, with a full 9 (soon to be 10) different regions to traverse with unique enemies and bosses, and a scaling Ascension system to make future playthroughs more challenging!
best game i have ever played awsome. could you possibly add torii's as tps for the map. that would be great also could you add a potion that lets you control an enemy.
second to last thing PLS BUFF the bosses they are fun but traps can get them prettey easly
last thing could you make it so you could make your own enimies that would be super fun for replayability
Played the heck out of the demo on Steam and just had to buy it. Good luck with development. Shogun Showdown has massive potential to be the next big indie cult hit.
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Check out the bling!
this general isnt recovering from that lol
Fr!
Too bad I lost it all immediately after ;-;
I had gotten something even better, and reloaded it instead of screenshotting it ;-;
lol!
ong the wanderer is BUSTED if you have the right stuff and use him properly
I love this game so much!
I just have a few feature requests:
The ability to pick cards and navigate the menus without using the mouse.
The ability to swap (ability of assassin and wanderer) with someone behind you. I've lost so many rounds because I need to turn around first.
When you start a new game, the character it has automatically selected is the same one you just used, it gets annoying when you play anything after Assassin.
If you hover over a card in game, it will give you a short summary of what it does. When you first get a card, sometimes it's easy to forget!
Maybe a (for lack of a better reference) pokédex style thing, so in the menu we can see details of enemies and bosses we've fought before, like health, their deck (possible cards and combinations), how many we've killed, when they tend to spawn, etc.
Also, maybe a save feature, so if we close the tab, later we can come back without losing progress.
And a few more abilities that can attack behind you would be great!
Either way, this game is genuinely amazing, and I can honestly say more than a few people are thinking i'm ghosting them because of the time i've spent on this game.
There's another bug! When you enter in the blacksmith area, if you drag an attack card to the the anvils area and quickly leave the blacksmith area, the game continues and you lose your card. Still loving the game tho
Found a BUG! When you enter in the blacksmith area, if you drag an attack card to the the anvils before walk there the game crashes. Loved the game btw!
Pretty fun, but so hard......
I want to play the same ver on STEAM!!!
Awesome game. Love the rhymic feel to it once I got a handle on things.
I suck at this game but I love the art style. Turn-based game are my weakness. Thanks for the Demo!
please make xbox ver
WOW. A free game on Itch has no business being this good. Seriously. This would be great as a full release, it's excellent!!
Edit: Just realised it has a full version on steam!
This game is really great!
You did a great job on this game
Also shouldn't the lightning ability have an electric effect?
If you add one lol
Too perfect of a game, I fell like I do not deserve to play it, because of how good it is.
First suggestion; please add mobile controls: swipe the direction you want to move(swipe up to do nothing)(or create a d-pad), click the character(you) to turn around, and tap the screen(maybe twice for precision)to attack, or you could make buttons for everything.
Second suggest; Make stuff have procedural generation like an endless mode so the game still is satisfactory after beaten.
Many thanks for reading this.
Amazing game, can't wait until the full version is released
The internet's worst games journlists' enjoyed this game the most.
I love the mechanics, the simple gameplay and the tuff difficulty. Good job.
Definitely the Android version should come as well. Look like simple, but it's a difficult game, well done.
I cannot believe it took me sleeping for all of five minutes and then waking up at 3 AM to beat this. I am sleep deprived, but I won! Incredible game
Really enjoyable and easy to learn. Thoroughly enjoyed playing :)
wow very good game ! i love roguelike and this one have potential to become one of the best roguelike ! keep it up !
:O
Itch.io is one of the best games I've ever played.
I've played this game for hours now, good game
Ronin literally means wanderer. Why are they separate classes?
well their separate cuz one is English version and another is (I think) Japanese version, I actually have no idea though.
what happened to the double strike attack?
It's still there?
My bad. I got it. lol
Where is the music from, or was it self written?
This is an amazing game! Truly very well done.
could you make it where we can use a button to turn aroun
its the W key....
thank you
I finally beat this game completely. I spent months playing this game and just now I finally hit 100% with each character I got each badge.
The assassin was definitely the hardest. I spent literally months and so many hours playing this little game.
congrats!
thanks:) it was a lot of fun.
HOLY CRAP
Love it, works great. I feel you could add two more spaces and it would still be fun, it i did three runs and it felt good however it doesnt keep my attention very long as there is no story element and the progression of card building isn't strong enough to keep me playing. Maybe adding more effects and a better sound could help with the card reveal, maybe a card turning animation too!
This shit goes hella hard. Would love to see more bonuses for combo focusing towards higher gold income in fights. Everything about it is super fun though, just wish it was a little bit longer. Even if its a lot of repeats of enemies etc, or you can only take one skill to the following zone with increased difficulty.
Regardless Fantastic stuff, almost everything has an amazing use in combat, from smoke on bosses, to pre trapping, to lightning sniping one hp archers, and freeze buying the time neccesary on the later portions where one hitting is no longer feasible unless you're prepositioned.
Also sidenote/appreciation for the ability to hurt yourself for gold being a consistent location to travel to is a lot of fun for a more difficult but well funded run. With a few more locations other than fights in the mix I can totally see this working out in a fantastic classic roguelike progression, would love to see that realized!
There's actually a full version that's much longer, with a full 9 (soon to be 10) different regions to traverse with unique enemies and bosses, and a scaling Ascension system to make future playthroughs more challenging!
https://store.steampowered.com/app/2084000/Shogun_Showdown/
cool game!!
Thnks @BlueCaracal
what was this made on?
also is it free on steam i havent checke...
Available, but not free. The game is totally worth the money though
best game i have ever played awsome. could you possibly add torii's as tps for the map. that would be great also could you add a potion that lets you control an enemy.
second to last thing PLS BUFF the bosses they are fun but traps can get them prettey easly
last thing could you make it so you could make your own enimies that would be super fun for replayability
Played the heck out of the demo on Steam and just had to buy it. Good luck with development. Shogun Showdown has massive potential to be the next big indie cult hit.