Shogun Showdown v0.1.4 (mostly bug fixes)
Shogun Showdown - Alpha » Devlog
First of all, thank you all so much for the amazing feedback on the alpha!
I just uploaded a new version of Shogun Showdown: v0.1.4.
This is just a minor update with a few bug fixes and a couple of improvements (see the change log below).
I'm now busy working on a bigger update, which will include a few new mechanics.
Also, a shout-out to the folks on discord server (https://discord.gg/sz6yPfWC63). Thank you for all the ideas and feedback!
Change Log:
v0.1.4 [Alpha]
- Windowed mode (accessible from the in-game pause menu: Pause -> Full Screen on/off)
- UI: show characters HP in character selection screen
- BugFix: multiple potion uses exploit
- BugFix: lingering re-roll button when upgrading
v0.1.3 [Alpha]
- Fixed ridiculous typo in title screen ('Shogun Shodown' -> 'Shogun Showdown')
- BugFix: killed frozen enemies would sometimes leave the sprite behind
- BugFix: right-clicking while dragging a card
- BugFix: ice-trap soft-lock with late game dash enemy
- Balance: ice effect upgrade now increases cooldown by 3 (instead of 2)
Files
ShogunShowdown_Linux.zip 48 MB
Jun 02, 2022
ShogunShowdown_Mac.app.zip 42 MB
Jun 02, 2022
ShogunShowdown_WebGL.zip Play in browser
Jun 02, 2022
ShogunShowdown_Win.zip 33 MB
Jun 02, 2022
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Shogun Showdown - Alpha
A turn-based roguelike (alpha version)
Status | In development |
Author | Roboatino |
Genre | Card Game, Strategy |
Tags | Deck Building, Pixel Art, Roguelike, Turn-based, Turn-Based Combat |
Languages | English |
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